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ecsnet
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Component data structure for entity rotation (quaternion format). More...
#include <ecs_builtin.h>
Public Attributes | |
| float | x |
| float | y |
| float | z |
| float | w |
Component data structure for entity rotation (quaternion format).
| float rotation_t::w |
W-axis rotation component (scalar part).
| float rotation_t::x |
X-axis rotation component.
| float rotation_t::y |
Y-axis rotation component.
| float rotation_t::z |
Z-axis rotation component.